Filter by
Filters
Clear filters

Publication date

2005 year - 2005 year

Author

Price

151.00 zł - 152.00 zł

Delivery time

2 days - 2 days

Publication form

Language

Publisher

Brands & Gaming

Author: David Nichols
Matt Avery
Tom Farrand
Tom Rowley
Publishing date: 2005
The computer gaming industry is bigger than the film and music industries and is growing faster than both of them put together. The industry is also changing fast. The typical computer gamer is in his mid 20s and female gamers make up one of the faster growing parts of the market. New developments in sociability and interactivity are also transforming the industry. This is the first major study of brands and gaming and shows huge opportunities for brand development
152.00 zł