Filter by
Filters
Clear filters

Publication date

2006 year - 2006 year

Author

Price

252.00 zł - 252.00 zł

Delivery time

2 days - 2 days

Publication form

Language

Publisher

3D Game Textures

Author: Luke Ahearn
Publishing date: 2006
Game artists, architects, simulation developers, web designers and enthusiasts alike can learn to create everything from bricks to books in Photoshop with this step-by-step instructional guide. Because texture is 99% of what a gamer sees when playing, this topic deserves considerable coverage but has gotten little attention. Unlike anything on the market, this book is the first of its kind to provide an in-depth guide to game texturing with hundreds of high-quality examples. This guide teaches everything a game artist will need to know--from researching textures, basic artistic principles, tools and techniques, to specific step-by-step tutorials that explain how to create textures for a myriad of environments. The goal of this book is to give the reader a guide that
252.00 zł