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Data wydania

1971 rok - 2024 rok

Autor

Dostępność

Cena

0,00 zł - 20 627,00 zł

Czas dostawy

2 dni - 30 dni

Wydawnictwo

Technologia informacyjna i komputerowa

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3D Game Textures

Autor: Luke Ahearn
Data wydania: 2006
Game artists, architects, simulation developers, web designers and enthusiasts alike can learn to create everything from bricks to books in Photoshop with this step-by-step instructional guide. Because texture is 99% of what a gamer sees when playing, this topic deserves considerable coverage but has gotten little attention. Unlike anything on the market, this book is the first of its kind to provide an in-depth guide to game texturing with hundreds of high-quality examples. This guide teaches everything a game artist will need to know--from researching textures, basic artistic principles, tools and techniques, to specific step-by-step tutorials that explain how to create textures for a myriad of environments. The goal of this book is to give the reader a guide that
252,00 zł
  • Nowy

3D in Photoshop

Autor: Pete Falco
Zorana Gee
Data wydania: 2010
This is the first book of its kind that shows you everything you need to know to create or integrate 3D into your designs using Photoshop CS5 Extended. If you are completely new to 3D, you'll find the great tips and tricks in 3D in Photoshop invaluable as you get started. There is also a wealth of detailed technical insight for those who want more. Written by the true experts - Adobe's own 3D team - and with contributions from some of the best and brightest digital artists working today, this reference guide will help you to create a comprehensive workflow that suits your specific needs. Along the way, you'll pick up troubleshooting tips and advice from the industry experts and you'll be inspired by many examples of full color, original works of 3D art.If you're
7,00 zł
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Adobe InDesign CC Classroom in a Book

Autor: John Cruise
Kelly Anton
Kelly Kordes Anton
Data wydania: 2016
Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe InDesign choose Adobe InDesign CC Classroom in a Book (2017 release) from Adobe Press. The 16 project-based lessons in this book show users step-by-step the key techniques for working in InDesign. Designers will build a strong foundation of typographic, page layout, and document-construction skills that will enable them to produce a broad range of print and digital publications-from a simple postcard to an interactive Adobe PDF with form fields. The real-world tasks in this comprehensive book are presented in an easy-to-follow, step-by-step format and are designed to train beginning Adobe InDesign users in the program-from fundamental features to powerful layout skills. This book
239,00 zł
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Adobe Lightroom and Photoshop CC for Photographers Classroom in a Book 2015

Autor: Jan Kabili
Lesa Snider
Data wydania: 2016
The fastest, easiest, most comprehensive way to learn Adobe Lightroom in conjunction with Adobe Photoshop. Classroom in a Book®, the best-selling series of hands-on software training workbooks, offers what no other book or training program does–an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts. Adobe Lightroom CC and Photoshop CC for Photographers Classroom in a Book contains 9 lessons that cover the basics and beyond, providing countless tips and techniques to help you become more productive with the programs. You can follow the book from start to finish or choose only those lessons that interest you. Purchasing this book includes valuable online extras. Follow the
239,00 zł
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3D User Interfaces

Autor: Doug Bowman
Ernst Kruijff
Ivan Poupyrev
Joseph, Jr. LaViola
Joseph LaViola
Ryan McMahan
Data wydania: 2017
From video games to mobile augmented reality, 3D interaction is everywhere. But simply choosing to use 3D input or 3D displays isn't enough: 3D user interfaces (3D UIs) must be carefully designed for optimal user experience. 3D User Interfaces: Theory and Practice, Second Edition is today's most comprehensive primary reference to building outstanding 3D UIs. Four pioneers in 3D user interface research and practice have extensively expanded and updated this book, making it today's definitive source for all things related to state-of-the-art 3D interaction.   This edition goes far beyond VR, covering the full spectrum of emerging applications for 3D UIs, and presenting an extraordinary array of pioneering techniques and technologies. The authors combine theoretical
242,00 zł
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3D Wizardry:Quick & Easy 3D Techniques

Autor: Danaher S.
Simon Danaher
Data wydania: 2003
3D design and effects are everywhere. From the Web to print graphics, from type design and advertising to games and corporate presentations. However, you don't necessarily have to be a 3D graphics whiz or use the latest high-end 3D software packages to create stunning 3D artwork. In fact a basic 3D program (e.g. Corel's Bryce 3D) or a 2D painting and image manipulation package like Adobe Photoshop is all you really need. 3D Wizardry shows you how to make the most of the software you already have by demonstrating tricks and tips, techniques and methods that you can easily employ to create great 3D effects for your artwork. These techniques range from classic 'pro' effects such as reflections, drop shadows and channel operations to quick and easy tricks using the latest
9,00 zł
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A Beginner's Guide to Image Preprocessing Techniques

Autor: Jyotismita Chaki
Jyotismita Chaki
Nilanjan Dey
Nilanjan Dey
Data wydania: 2018
This book emphasizes various image pre-processing methods which are necessary for early extraction of features from the image, leading to improved detection of local and global features. Different approaches for image enrichments and improvements are included that affect feature analysis, depending on how the procedures are employed. .
510,00 zł
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A Practical Guide to Continuous Delivery

Autor: Eberhard Wolff
Data wydania: 2017
Using Continuous Delivery, you can bring software into production more rapidly, with greater reliability. A Practical Guide to Continuous Delivery is a 100% practical guide to building Continuous Delivery pipelines that automate rollouts, improve reproducibility, and dramatically reduce risk.  Eberhard Wolff introduces a proven Continuous Delivery technology stack, including Docker, Chef, Vagrant, Jenkins, Graphite, the ELK stack, JBehave, and Gatling. He guides you through applying these technologies throughout build, continuous integration, load testing, acceptance testing, and monitoring. Wolff’s start-to-finish example projects offer the basis for your own experimentation, pilot programs, and full-fledged deployments. A Practical Guide to Continuous
179,00 zł
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Absolute Java

Autor: Kenrick Mock
Walter Savitch
Data wydania: 2015
For courses in computer programming and engineering. Beginner to Intermediate Programming in Java This book is designed to serve as a textbook and reference for programming in the Java language. Although it does include programming techniques, it is organised around the features of the Java language rather than any particular curriculum of programming techniques. The main audience is undergraduate students who have not had extensive programming experience with the Java language. The introductory chapters are written at a level that is accessible to beginners, while the boxed sections of those chapters serve to quickly introduce more experienced programmers to basic Java syntax. Later chapters are still designed to be accessible, but are written at a level suitable for
282,00 zł
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ABAP Development for SAP S/4HANA

Autor: Bince Mathew
Mathew Bince
Stefan Haas
Data wydania: 2018
Combine your skills in ABAP, SAP Fiori, core data services, and more to master the end-to-end development process for SAP S/4HANA applications. Learn to use the ABAP programming model for SAP Fiori to build applications from scratch. Then, deploy your applications to SAP Fiori launchpad and get the best practices you need to operate applications.
457,00 zł -2,02% 447,77 zł
  • -2,02%
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Adobe Dreamweaver CCClassroom in a Book

Autor: James Maivald
Jim Maivald
Data wydania: 2017
Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Dreamweaver CC (2017 release) choose Adobe Dreamweaver CC Classroom in a Book (2017 release) from the best-selling series of hands-on software training workbooks from Adobe Press. The 13 project-based lessons in this book show users step by step the key techniques for working in Dreamweaver. Learn how to create webpages for the modern web; use and customize web frameworks to build responsive designs for a wide variety of desktop computers and mobile devices with a minimum of hand coding; incorporate graphics, and text; add links to text and images; add interactive elements to your sites, such as HTML5-compatible interactivity; work with the latest HTML5 and CSS3 code and
239,00 zł
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Absolute C++

Autor: Walter Savitch
Data wydania: 2007
Organized around the structure of the C++ programming language, Absolute C++, Third Edition, benefits C++ students of all levels with its comprehensive coverage and accessible style. Best-selling author Walt Savitch presents concepts and techniques in a clear, concise manner using understandable language and code enhanced by a suite of pedagogical tools. Additional end-of-chapter problems and new coverage of important data structures topics makes Absolute C++ more useful for C++ courses than ever before. Microsoft's Visual C++ 2005 express compiler can be ordered with this text. For ordering information contact your local sales representative, or send an email to [email protected].
313,95 zł
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Adobe Flash CS3 Professional

Autor: . Adobe Creative Team
A Team
Data wydania: 2007
This project-based guide from Adobe will teach readers all they need to know to create engaging interactive content with Flash CS3. Using step-by-step instructions with projects that build on the knowledge learned in each lesson, readers will learn the key elements of the Flash interface, including panels, timelines, and frames. From there, readers will learn how to work with vector and bitmap graphics; create and edit symbols; modify text and add interactivity with ActionScript 3.0; and incorporate animation, music, and sound to their projects. They'll also learn how to prepare and export their finished projects for Web and broadcast. Of course, readers will also learn how to take advantage of the new features of Flash CS3--the streamlined user interface, native
225,75 zł
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Absolute C++ CodeMate Enhanced Edition

Autor: Walter Savitch
Data wydania: 2003
Absolute C++, offers complete coverage of the C++ programming language. It provides all the tools necessary for experienced and novice programmers to master C++, including: thorough coverage of the Standard Template Library; complete and fully executable code throughout; sections highlighting programming tips and common pitfalls; and a logical order of coverage of C++ topics in order for students to better understand the language. This book is appropriate for introductory courses covering the C++ language, intermediate programming courses introducing C++ to students familiar with another language and will act as a total reference beyond a student's coursework. This book also comes with Addison-Wesley's CodeMate. This online program competency builder transforms a
289,00 zł
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Absolute C++ with MyProgrammingLab

Autor: Kenrick Mock
Walter Savitch
Data wydania: 2016
For courses in computer programming for business and engineering. This package includes MyProgrammingLab™   Introduction and Advancement in C++ Programming Absolute C++ is a comprehensive introduction to the C++ programming language. The text is organized around the specific use of C++, providing students with an opportunity to master the language completely. Adaptable to a wide range of users, the text is appropriate for beginner to advanced programmers familiar with the C++ language.   The Sixth Edition covers everything from basic syntax to more advanced topics, such as polymorphism, exception handling, and the Standard Template Library, making it ideal for both beginner and intermediate students. Updated to reflect the most recent changes in the C++
317,00 zł
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Addison-Wesley's Java Backpack Reference Guide

Autor: P De Pasquale
Peter DePasquale
Data wydania: 2004
This book provides a quick reference to Java's most frequently used keywords and APIs.   It is clear and easy-to-use, integrating syntax examples, keyword descriptions, and programming tips in a way that will make it the must-have reference in your backpack. This inexpensive reference provides a lot of information for the introductory and intermediate programming student or someone who just wants the specifics of Java in one handy place.
82,95 zł
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Adobe Animate CC Classroom in a Book (2017 Release)

Autor: Russell Chun
Data wydania: 2017
Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Animate choose Adobe Animate CC Classroom in a Book (2017 release) from Adobe Press. The 10 project-based lessons in this book show users step-by-step the key techniques for working in Animate. Adobe Animate CC provides more expressive tools, powerful controls for animation, and robust support for playback across a wide variety of platforms. Learn how to use and create vector-based brushes for painterly effects. Gain more advanced control over complex animations with the new Camera tool, and learn to focus the action on different parts of the Stage. Support for SVG, WebGL, HTML5 animation and video, and seamless collaboration with other designers and with other Adobe applications
239,00 zł -17,25% 197,77 zł
  • -17,25%
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Adobe Illustrator CC

Autor: Brian Wood
Data wydania: 2017
Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Illustrator CC (2017 release) choose Adobe Illustrator CC Classroom in a Book (2017 release) from the best-selling series of hands-on software training workbooks from Adobe Press. The 15 project-based lessons in this book show users step-by-step the key techniques for working in Illustrator. Build a strong foundation for working with Adobe Illustrator CC by following hands-on projects for creating logos, illustrations, and posters. Learn how to use the Shaper tool and Live Shapes along with dynamic symbols to streamline graphics creation. Create website assets and export them in multiple formats to support modern responsive web designs. From exacting illustration to more
239,00 zł
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